ðŦWeapons
Last updated
Last updated
Weapons are assets that can be used by all Heroes, regardless of their race. Users can upgrade their weapons but they cannot use weapons that are classed as higher in level than their Heroâs Experience Level. The same applies to their Weapon Mastery Level.
The Experience Level must match (or exceed) the following Weapon Levels:
Common - 60 Lvl
Uncommon - 70 Lvl
Unique - 75 Lvl
Rare - 80 Lvl
Epic - 90 Lvl
Legendary - 100 Lvl
To upgrade your Weapon Level, you need to use Gear Wheels.
You can now increase the Tier of a weapon and enhance its characteristics with the Assembly system.
To do this, you need a weapon blueprint (labeled WBP). You can get them from Bonus Boxes in the Hero Upgrade Module.
The game now features 6 weapon Tiers for each weapon type, and each range is better than the previous ones. Currently, there are only three types of Common weapons in the game:
Damage type: Target
Power level: 156
Minimum damage: 39
Maximum damage: 49
Energy cost: 2
Skill name: Powerful shot
The pistol creates a high-energy field around the cartridge, which allows it to inflict terrible bleeding wounds.
Damage type: Target
Power level: 135
Minimum damage: 80
Maximum damage: 130
Energy cost: 3
Skill name: Wave blast
The weapon emits a deadly energy wave that interacts with the fluid in the target's body
Damage type: Target
Power level: 275
Minimum damage: 220
Maximum damage: 290
Energy cost: 5
Skill name: Charged shot
The weapon generates a powerful electric discharge that causes tremendous damage to the target.
Impact type: Kinetic (inflicts Bleeding Status)
Impact type: Hydro (inflicts Wet Status)
Impact type: Electric (inflicts Charged Status)