# Ver. 0.1.7

## Community Boxes

* Added Community Boxes for rewarding active users (Discord activities)

## Matchmaking

* Once an opponent is found, players will see their whole team and wallet in the battle download window
* Removed "Accept" button - it is now impossible to reject battle when it's found

## Hyperprism

* The Boss can now only be activated upon receiving damage.
* Incoming damage for Hyperprism is displayed.
* The time given to kill the Boss has now increased.

## Balance

* The Railgun Pistol now takes 2 Energy points instead of 3.
* The Wave Modulator's damage has increased to 140-200 instead of 100-124.

## Visuals

### Item Rarity UI

* There are now 6 Item Rarity UI types in the game

![](https://177431363-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwHULCJuMPPrY1OSrWcqB%2Fuploads%2FwJiTQb6JPNW7Mxpyym8j%2Fimage_2022_03_18_174210_639a401d1a.png?alt=media\&token=2076d996-bb83-4082-b56b-74cb922bca0b)

## Bug Fixes

* The maximum number of items in one Inventory slot is now 99
* The number of items in an Inventory slot is fixed — previously, this number was only shown when scrolling down to the bottom of the list
* The loot box display is fixed — previously, Silver loot boxes were sometimes shown instead of Gold ones.&#x20;

## Visual Updates

* Now, unused identical weapons are automatically grouped together in one Inventory slot
* Voltrones’ race-based Ability is renamed to ‘Lightning Bolt’ (previously called ‘Electric Shock’)
* The readability of the interface has improved — there is now a translucent background behind Heroes’ names
* The Equipped item in Inventory is now highlighted
