Ver. 0.3.0
Staggering developments and long-awaited features in the new Nidum Arena Battler
Last updated
Was this helpful?
Staggering developments and long-awaited features in the new Nidum Arena Battler
Last updated
Was this helpful?
The new 0.3.0 release brings you exciting developments to the game itself, the Module Economy, and the overall experience! Without further ado, let’s jump in and list all the essential advancements, starting with the biggest addition to the fold — the long-anticipated Hero Upgrade Center.
Available to Genesis & Academy collection Heroes
Here is a short summary of what to expect from HUC and the subsequent reward system.
Hero rank — Each Hero’s rank is important when it comes to the prize pool distribution. Compete in battles, collect resources, and accumulate rank points (RP). This is the segway to rank up and beat other players for the top places on the Leaderboard, which will ensure a larger allocation from the prize pool.
Prize pool — Each Hero rarity has a designated prize pool and Leaderboard. Fair battle leads to fair distribution.
Leaderboard — A ranking table showing you the position you’re aiming for and the one you actually achieved. The leaderboard ensures fair reward distribution for users as they advance in rank.
Acceleration (speed-up) — You’re already familiar with the boost feature! Use Experience Cards to speed up the process and snatch the top spot from your competitors here and now.
Token Lock –Each new rank comes with the opportunity to participate in Token Lock, where you’ll receive unique Bonus Boxes containing blueprints for new weapon tiers, Experience Card fragments, Commander Rank parts, RP boosters, and new resources from the planet Agony, essential for your Hero’s progress.
New crafts — Token Lock participants are in for a treat. New items and weapon blueprints for crafting tier 2–6 weapons! Battles are about to get more fun. You’ll understand why you needed those tier-6 guns rather quickly!
We can hear you calling out for more details, and there are plenty! So, read the new Hero Upgrade Center Guide that will answer all your questions.
Gear up for another batch of news, developments, and upgrades coming your way!
We decided to add something new to make Hero progression more exciting. Introducing a new map — get ready, test your skills, and have even more fun with the new “Nidum Arena” map!
Hero Cards have been with us for quite some time. However, we have enhanced the Cards for your pleasure and convenience, adding several fresh features to the ‘old gold.’
✔ Animation — We’ve brought your favorite Heroes to life by animating them. This is new for us, too, so we sincerely hope you’ll enjoy the feature and support us! Two important points in that regard:
This was done as part of optimization. You can also expect new customization options for cards. The Heroes themselves remain the same (in the lobby and in battle).
The one-of-a-kind Hero and background render will remain for on-chain export when that feature becomes available, ensuring your NFT is always unique in the blockchain space.
✔ Statuses — Hero cards now feature status icons, and hovering over them will display a tooltip with a description.
✔ Equipment — Now, by hovering over the ‘Equipment’ section in the Hero Card, you’ll be able to see what gear the Hero is wearing, along with the gear’s rarity and tier. Just make sure you’ve enabled tooltips!
✔ Rank — With the release of the Hero Upgrade Center, Genesis & Academy Cards will now have a rank and several rank stages. Stages presented below:
Rank accumulating
Rank accumulated (ready for Upgrade)
Rank Upgrade in progress
Inventory items have been updated. The way weapons and other Inventory items are displayed and presented has been revamped. Now, you can conveniently monitor assembly statuses, elements, and other tooltips. See the added features to the Items, Lootboxes, and Resources below:
As mentioned, several features have been added to the Items in the Inventory, including an assembly timer, weapon status tooltips, and more.
Level
Temporary
Rarity
Tier
Element
Quantity
Assembly timer
Weapon status tooltips
- In assembly
- Equipped
Lootbox display manner have been reworked. Here are more details:
Standardized to match other items and placed within a frame
Silver Tesseracts have a special format — the group that obtained the Tesseract is now displayed in the top right corner
For example, a Silver Tesseract obtained by a Legendary and two Epic Heroes will be displayed like this:
The resources have also undergone a minor makeover. Now, we present several details along with the image:
Rarity
Exact Quantity (with Tooltip)
Also, we added an ‘Unequip’ button to the assets that were equipped through the inventory. Plus, those now display the hero they are equipped to. Here’s how to unequip the asset:
1. Hover over the green ‘EQUIPPED’ label in the center of the screen.
2. Hit ‘UNEQUIP’
3. Voilà! The asset is stripped from the Hero.
There are several improvements in the Reproduction Capsule of the Module. It now clearly informs the following:
Reproduction timeframe.
If the tooltips are activated, an “in progress” sign will appear when hovering.
The inserted Reproduction Sphere (coming soon).
It will show when the process is complete.
The screen displayed after a battle has been reworked depending on the battle outcome. More details and images below:
Here’s what happens in the case of VICTORY:
- Upon victories with Heroes from collections that have rank upgrade options, an RP bar will appear.
If the Hero cannot upgrade their rank (not from the Academy or Genesis collections), their post-battle screen will look like this:
- When the required amount of RPs is reached, an ‘UP’ button will appear. Clicking the ‘UP’ button will take you to the Hero Upgrade Center to rank up.
- By clicking on the resource Box, you can review what you earned in the battle.
In the case of DEFEAT, the screen will look like this:
The overall size of the HUC Co-owner Fund, or simply the HUC Fund, equals 761,625,000 $SIDUS. (Not to be mistaken for the Nidum Arena Battler Fund, the first prize pool for Academy & Genesis collections, which equals 1.2B $SIDUS in its entirety.)
Here is the distribution breakdown for the HUC Fund:
All users will have a goal each month — a certain number of Hero economic progressions in the system.
If the goal is met or overdone, the Module co-owners will share 4,167% of the mentioned fund.
If the goal is not met, even by one unit, the module co-owners will share the HUC Co-owner Fund according to the following formula: (4,167% / 2) * (Number of progressions / Progression goal)
How can you keep track of the Fund?
There will be a separate widget in the game’s interface, like an event. The goal for a certain number of days is displayed, along with the goal’s progress, where the result is calculated immediately (a percentage of the monthly pool).
The monthly maintenance cost of the organization was changed from $10 to $150, according to the $SENATE exchange rate.
A year has passed since we launched Organizations, and during this time, co-owners of the Module temporarily received 100% of the contribution share from all Module transactions. Now, we are returning to the original ratio:
70% goes to the co-owners of the Module
30% goes to the Company, with half of that being burned
The number of effective battle victories per day has been adjusted from 25 to 15 (the effect of pioneer medals remains). It means that you and your team will be able to extract resources in 15 battles a day, not more.
We have made all the mentioned changes to enhance and advance your gameplay, skills, and enjoyment of the game. Try out your skills in the new and updated Nidum Arena Battler, and visit the Hero Upgrade Center today!
Be a part of the epic race for the 1.2 billion $SIDUS, which is close to a whopping $5 million at the current exchange rate.
Join up now: https://sidusheroes.com/nidum