For the complete documentation index, see llms.txt. This page is also available as Markdown.

Ver. 0.1.6

Gameplay

Rewards

Added rewards for every battle victory. System has limit of 10 wins per day.

Initiative

Updated the Initiative system that influences the turn order in a battle

Heroes are now lined up according to their Initiative stats, from highest to lowest

Different races have different base Initiative values: Raptorian - 40, Ogya - 50, Voltrone - 60.

Upgrading

Hero’s Agility increases their base value Initiative by 3 for each Skill Point spent

Balance

The maximum number of HP has increased

The amount of HP given per Vitality Point has been changed for all races

Applying Ogya’s race-based Ability to their teammates increases the damage dealt by their teammates by 15 for each attack

Visual

Hero info now displays the Initiative

Pop-up windows were added showing information about a Hero’s Ability over the respective Ability icon in the main menu and on the battlefield

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